52 if ( m_UpdateTimer->isActive() )
54 m_UpdateTimer->stop();
58 if ( m_Player->IsAtEnd() ) { m_Player->GoToSnapshot(0); }
60 m_UpdateTimer->start(ui->updateIntervalSpinBox->value());
61 if ( ! ui->playPushButton->isChecked() ) { ui->playPushButton->setChecked(
true); }